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AI Insights · Timothy · January 2022

Top 5 3D Realistic Games Performance in Oman - Q4 2021

Explore the performance of the top 5 3D realistic games on a unified platform in Oman during Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 3D Realistic Games Performance in Oman - Q4 2021

During the fourth quarter of 2021, the top 5 3D realistic games on a unified platform in Oman demonstrated varied performance in terms of downloads, revenue, and active users. Here is a detailed look at each game's metrics.

PUBG MOBILE from Tencent Mobile International Limited saw fluctuations in its weekly revenue, peaking at around $54K in the final week of December. Weekly downloads showed a downward trend, starting at 7K in late September and dropping to 3.4K by the end of December. Active users also experienced a slight decline from approximately 302K to 272K over the same period.

Free Fire by Garena International I Private Limited had a steady revenue stream, with the highest weekly revenue reaching around $32.7K in mid-October. Weekly downloads saw a significant drop from 12K at the end of September to 4.3K by the end of December. Active users decreased from about 361K to 299K throughout the quarter.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced relatively stable weekly revenue, peaking at around $4.8K in mid-December. Weekly downloads started at 1.8K in late September and declined to 1K by the end of December. Active users remained relatively consistent, ranging between 35K and 29K during the quarter.

State of Survival: Zombie War by FunPlus International AG showed modest revenue growth, with the highest weekly revenue reaching approximately $5.4K in the last week of December. Weekly downloads remained low, fluctuating between 599 and 267. Active users saw a gradual decline from around 2K to 1.4K over the quarter.

NEW STATE: NEW ERA OF BR from KRAFTON Inc, which was released in early October 2021, experienced an initial surge in weekly downloads, peaking at 11K in early November before dropping to 1K by the end of December. Weekly revenue peaked at around $2K in the first week after its release and then declined to $634 by the end of December. Active users started strong at 10K in early November but decreased to 4K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022